PLAYHOST

The game for entrepreneurs of Hospitality and Tourism

URL/site
Publics types

General public
professionals (teachers)
college students
High School students
University students

Secteurs

Studies: all areas of study

Genre de Jeu

Video-game; serious game

Thèmes

General methodology:
- note taking
- entrepreneurship
- the structuring and the synthesis of the courses
- memorization
- planning management
- creativity
- collaboration
- problem solving

Objectifs

The PLAYHOST project main objective is the transference of a general entrepreneur’s game into the specific sector of hospitality and restaurant management. By choosing the answers to multiples situations the player may discover if he has skills in 3 areas related to gastronomy: Hostal, Cafe / snack bar and Restaurant and so decide if he wants to train or look for work in this area/ sector.
Inside each area there are situations/questions for different departments of a Company: Human Resources, Customer Service, Marketing and Management, Supply Chain Management, Financial and Legal Issues.

Compétences - Connaissances

Competences: Reasoning, technical, digital, learn to learn, social, entrepreneur, mathematical
Skills: Personal, school, professional

Disponible dans ces langues
Anglais, Espagnol, Français, Italien,
Commanditaire

FASE SL

Editeur/auteur/producteur

FASE SL
Sponsor: Erasmus+ Project

Date de publication/édition

2010

Conditions d’utilisation: individuel ou collectif, scolaire ou extrascolaire

Single mode
Classroom mode

Disponible sur quels appareils-supports?

online on PC and tablet / smartphone (IOS, ANDROID)

Gratuit?

Yes

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