PLAYHOST

The game for entrepreneurs of Hospitality and Tourism
General public
professionals (teachers)
college students
High School students
University students
Studies: all areas of study
Video-game; serious game
General methodology:
- note taking
- entrepreneurship
- the structuring and the synthesis of the courses
- memorization
- planning management
- creativity
- collaboration
- problem solving
The PLAYHOST project main objective is the transference of a general entrepreneur’s game into the specific sector of hospitality and restaurant management. By choosing the answers to multiples situations the player may discover if he has skills in 3 areas related to gastronomy: Hostal, Cafe / snack bar and Restaurant and so decide if he wants to train or look for work in this area/ sector.
Inside each area there are situations/questions for different departments of a Company: Human Resources, Customer Service, Marketing and Management, Supply Chain Management, Financial and Legal Issues.
Competences: Reasoning, technical, digital, learn to learn, social, entrepreneur, mathematical
Skills: Personal, school, professional
FASE SL
FASE SL
Sponsor: Erasmus+ Project
2010
Single mode
Classroom mode
online on PC and tablet / smartphone (IOS, ANDROID)
Yes